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		<id>http://wiki.culturasalento.it/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ChesterEdments9</id>
		<title>SAC Terre di Lupiae  - Contributi utente [it]</title>
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		<updated>2026-09-13T17:31:33Z</updated>
		<subtitle>Contributi utente</subtitle>
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	<entry>
		<id>http://wiki.culturasalento.it/index.php?title=Is_Obsidian_Entertainment_Taking_On_More_Than_It_Can_Chew%3F&amp;diff=304319</id>
		<title>Is Obsidian Entertainment Taking On More Than It Can Chew?</title>
		<link rel="alternate" type="text/html" href="http://wiki.culturasalento.it/index.php?title=Is_Obsidian_Entertainment_Taking_On_More_Than_It_Can_Chew%3F&amp;diff=304319"/>
				<updated>2026-09-13T05:31:55Z</updated>
		
		<summary type="html">&lt;p&gt;ChesterEdments9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;One of the strangest aspects of the Pillars of Eternity universe is the way that death works in Eora. Not only is Eora's relationship with death likely to be one of the most interesting parts of Avowed , but just how death will work will depend on when Avowed is set in relation to the events of Pillars of Eterni&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Obsidian Entertainment's Avowed will take the studio's world of Eora from the Pillars of Eternity series while transforming the franchise's format into a first-person RPG. While fantasy fans were quick to draw comparisons between the upcoming game's trailer and The Elder Scrolls series, the Pillars of Eternity universe has some bizarre features that are sure to make it stand &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although Iovara did not believe that the gods of Eora were truly divine, she did not underestimate the power of the Engwithans ' creations. &amp;quot;Woedica may be the most dangerous of the gods&amp;quot; she said. In the end, it was an Inquisition led by the Leaden Key, a shadowy organization of Woedica worshippers, which tortured and burned many of her follow&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When the trailer for Obsidian Entertainment's Avowed dropped last year, fans were quick to notice the similarities to Skyrim . The game's first-person perspective, medieval fantasy world, ands the history between Obsidian and Bethesda led many to conclude that Obsidian was developing an RPG with the specific intent of taking on The Elder Scrol&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In contrast, the Deadlight dungeon in Pillars of Eternity 2: Deadfire has enemies that are far more logically organized. If player enters the Deadlight dungeon and attacks one of its patrolling guards, they will sound a horn which will turn the entire dungeon hostile. Avowed should take this a step further. The game's NPC AI needs to be smart enough that players can lure enemies between different rooms. If the player kills a group of NPCs and one escapes, that escapee should run to where they know their allies are, instead of hanging around like a sitting duck. Some NPCs could even be making progress through the dungeon themsel&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Pillars of Eternity already has some great unique puzzles. Even small dungeons like the ruins under Cilant Lis have multiroom puzzles that require more thought than Skyrim 's Dragon Claws without being frustratingly difficult. The Cilant Lis puzzle requires the player to investigate a mural showing how the Engwithans bypassed their traps and then follow in their footsteps. Avowed needs to entrust its players with a tough range of dungeon puzzles if every dungeon is going to feel like it tells its own st&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Obsidian's upcoming first-person RPG [https://Reconcavoafrofestival.com/ Avowed DLC] is set in the same universe as the studio's Pillars of Eternity series. While the trailer seems light on detail, it's actually packed full of evidence that one key character will be returning from Pillars of Eternity in a central r&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The process of life, death, and reincarnation in Eora is a part of a natural phenomena known as The Wheel. The cycle of reincarnation goes on forever, but every time a soul goes through The Wheel it can lose a little bit of its essence to entropy. Once in The Beyond, a soul's next life is chosen through a process known as the soul lottery. Not all souls are subject to the soul lottery, howe&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Azathoth is an unimaginably powerful being who exists outside the Lovecraft universe and dreams reality while &amp;quot;lulled by the thin monotonous piping of a demoniac flute.&amp;quot; While the Dragonborn DLC dived deeper into the broader The Elder Scrolls -Lovecraft connections than most other entries in the series, the Lovecraftian connections to the world of Avowed are far more expli&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;We have always known war. We forged our empire, turned heroes into queens and kings, and decimated our foes. Now our oaths are lost, forsaken, and you must face the monsters our sins have borne. Is an oath worth the weight of a cro&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Many of Eora's inhabitants worship specific gods in the hope of avoiding the lottery and being directed to a certain existence. The god Galawain, for example, uses the souls of his devout followers to create monsters. In Pillars of Eternity , it is revealed that all Pale Elf souls go to the god Rymrgand, who prevents their souls from losing essence to entropy, but also exclusively reincarnates them as Pale Elves. This revelation causes many Pale Elves to &amp;quot;awaken,&amp;quot; or remember past lives. One clan even attempts to enter Rymrgand's realm and die for good. This is not the first time the mortals of Eora have attempted to affect The Wh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While returning to the same mega-dungeon could risk feeling repetitive, it also creates a far greater sense of accomplishment. The Endless Paths of Od Nua feels like a nearly insurmountable challenge to conquer, a dungeon that is genuinely intimidating and keeps the player in suspense, wondering what mysteries the next level might ent&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It appears that significant progress has already been made developing Avowed 's dungeons. Fans can only hope that Obsidian chose to keep some of the unique dungeon design found in Pillars of Eternity . It may seem risky to move away from the Elder Scrolls formula , but those risks could be just what helps Avowed step out of Skyrim 's sha&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChesterEdments9</name></author>	</entry>

	<entry>
		<id>http://wiki.culturasalento.it/index.php?title=Utente:ChesterEdments9&amp;diff=304318</id>
		<title>Utente:ChesterEdments9</title>
		<link rel="alternate" type="text/html" href="http://wiki.culturasalento.it/index.php?title=Utente:ChesterEdments9&amp;diff=304318"/>
				<updated>2026-09-13T05:31:43Z</updated>
		
		<summary type="html">&lt;p&gt;ChesterEdments9: Creata pagina con &amp;quot;I'm Adele and was born on 15 March 1975. My hobbies are Card collecting and Element collecting.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;my website; [https://Reconcavoafrofestival.com/ Avowed DLC]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm Adele and was born on 15 March 1975. My hobbies are Card collecting and Element collecting.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;my website; [https://Reconcavoafrofestival.com/ Avowed DLC]&lt;/div&gt;</summary>
		<author><name>ChesterEdments9</name></author>	</entry>

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